Gulfstream G-IV SP for X-Plane 12 
 
This is an update to ghansen's Gulfstream G-IV SP for X-Plane 11 to make it compatible with X-Plane 12. The update also contains several bugfixes 
and enhancements to the original X-Plane 11 version. Thank you to ghansen for his years of work on this plane and for giving me permission to share 
my updates with the community. Please note that this plane and all of it’s components, including the components I contributed, remain the property 
of ghansen. Please see the License.pdf for license information. 
 
Original X-Plane 11 Version: 

https://forums.x-plane.org/index.php?/files/file/37010-gulfstream-g-iv-sp-v11/ 
 
Features/Changes: 
 
* SASL2 Plugin updated to SASL3
* FMOD Sounds 
	* All classic sounds from SASL moved to FMOD
		* Sound additions/improvements: 
			* Custom Engine, Starter and APU sounds 
			* Custom Internal Sounds 
				* Levers, buttons, dials, beeps, alerts, doors, rain, hail, wind, rattles, etc… 
	* All sounds are directional and fade appropriately 
	* Emergency Alerts moved into FMOD 
		* Landing gear vocal warning 
		* Landing gear beep warning 
		* Pull Up! (GPWS Alert) 
		* Sink Rate! (Below 2000 ft + -2500 fps) 
		* Descent Altitude callouts (1000 feet - 10 Feet) 
		* Morse Code for radio 
		* Autopilot disconnect 
		* Autopilot Altitude alert 	 
* Planemaker (.acf/.obj) changes
	* Glass.obj properly configured for X-Plane 12 rain effects 
	* Updated airfoils for main wings with transonic airfoils 
	* Cargo areas configured 
	* CG adjusted to match QRH takeoff trim settings almost perfectly
	* Fuel Tank CG adjusted for empty the full values
	* Updated engines to "spool2" type.
	* Speed brake fixed so that it doesn’t violently pitch the nose down
	* AI can fly the plane now
	* Flight model adjustments to match QRH cruise and landing values.
	* Engine SFC adjustments to match QRH fuel consumption values.
	* Autopilot adjusted (Fully Functional VNAV)
	* Nosewheel deflection time increased
	* External lights converted to new X-Plane 12 format 
* SASL Fixes/Enhancements
	* Fixed: Autothrottle would send the engines to 120% with VNAV enabled and AI flying the plane. 
	* Fixed: Sounds would play even when the game was paused
	* Autothrottle is automatically governed when VNAV or FLC is enabled, based on fuel load and altitude, to keep the plane from climbing like a rocket. 
 
